A raytracer written in Rust
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Updated
Jul 11, 2020 - Rust
A raytracer written in Rust
ECS based game engine with real-time pathtraced rendering
Lightweight raytracing microservice written in Rust
A simple path tracer in Rust
An path tracer implementation based on Ray Tracing in One Weekend in Rust with CPU multithreading.
Rust crate to implement a counterpart to the PBRT book's (3rd edition) C++ code. See also https://www.rs-pbrt.org/about ...
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