This is our repo for starknights 2018 Edition - I.e 3D version and hand coded.
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Updated
Oct 1, 2018 - C#
This is our repo for starknights 2018 Edition - I.e 3D version and hand coded.
Ray tracer in C# based on the work for the PBR book.
Takes the alpha channel of an image and creates a greyscale representation. Great to extract alpha for use with certain renderers.
Path-traced physically-based rendering with UE4-PBR-like parameters and 'specTrans' from Disney BSDF implemented by using compute shader in Unity3D.
A simple set of UV debugging textures and the code used to generate them. They are open source and being released to the public domain to the maximum extent possible. The sRGB values in the images range from 39 to 232, which should make the images suitable for use as the base-color of non-metallic materials in most PBR scenes.
A small utility to create texture.txt files for Trainz textures
An open-source format and tools for game developers 🎮
This demo uses the new Evergine Area Light capabilities to create special soft light effects.
Madumpa's URP Stylized Lit Shader Repository
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