Conway's Game of Life with User and Random mode implemented in Processing
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Updated
May 5, 2017 - Python
Conway's Game of Life with User and Random mode implemented in Processing
Implementation of a genetic algorithm in Conway's Game of Life to find starting patterns that result in desired final patterns.
Q-Learning self-driving game car project made in Python with Processing.
🤔 Face coloring based on perceived emotion.
These are a set of functions I wrote and used to process the movie conversations provided in the Cornell Movie-Dialogs Corpus
The digital components for Project A - Making a board game
Use Processing.py to implement Cellular-Automata
A Processing.py project to generate beautiful subway maps
Made using Processing 3.3 Python mode
A Processing sketch (Python Mode) to graph multiple lines through values across time.
🐦 A demonstration of computer-generated swarming behaviour
Overview of topics covered at the python user group meet-up for November 2019
A Pong of many permutations
Shogi clone in Processing
Go clone in Processing
This is a tool draw sketches out 3D Model using Processing and Rhino Grasshopper
Recreation of the animations shown in Numberphile's "Beautiful Trigonometry"
Controllable camera implemented in Unity and native (no third-party libraries) Processing, Processing.py. Drive around with WASD keys, calculate world from screen coordinates to click on things, display text relative to camera position.
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