Supplemental material and links from my published papers
-
Updated
Jul 30, 2020 - GLSL
Supplemental material and links from my published papers
Learn computer graphics by writing GPU shaders!
This repository contains a copy of my diploma thesis as well as some accompanying code and shaders that were used during its creation. The thesis was completed as a requirement for graduating from the Dept. of Computer Science and Engineering, University of Ioannina 5 year integrated master program.
Add a description, image, and links to the rasterization topic page so that developers can more easily learn about it.
To associate your repository with the rasterization topic, visit your repo's landing page and select "manage topics."