Source code and resources related to multifragment rendering
-
Updated
Jan 29, 2021 - GLSL
Source code and resources related to multifragment rendering
This repository contains a copy of my diploma thesis as well as some accompanying code and shaders that were used during its creation. The thesis was completed as a requirement for graduating from the Dept. of Computer Science and Engineering, University of Ioannina 5 year integrated master program.
Several implementations of A-Buffer using modern OpenGL ES API.
Add a description, image, and links to the a-buffer topic page so that developers can more easily learn about it.
To associate your repository with the a-buffer topic, visit your repo's landing page and select "manage topics."