☀️ A basic C++ ray tracer
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Updated
Jun 16, 2024 - C++
☀️ A basic C++ ray tracer
🧪 A simple 3D raytracer written in Lua over a couple of weekends.
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A C implementation of the "Raytracing in One Weekend" book.
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Simple path rendered written in modern C. Based on first book from https://github.com/RayTracing/raytracing.github.io
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Simple raytracer with a positionable camera and support for several object material types.
Rust implementation of "Ray Tracing In One Weekend" by Peter Shirley
Based on Raytracing in One Weekend.
Proof of concept CPU ray tracer made following Raytracing in One Weekend.
Simple raytracer implemented in Rust
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A simple CPU raytracer based on the "Ray Tracing in One Weekend" book by Peter Shirley.
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