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Public-facing repository for Chrono::Loop, my group's final project at Full Sail. The project ended development in June of 2017, as my group and I have graduated from Full Sail. The project was developed using a from-scratch engine in four months time. The level editor (Hourglass) was also developed in this time using C# forms.
A modified version of OpenVR Motion Compensation that allows you to apply the transform to all tracked devices, enabling the use of VR while lying down.