Beginnings of a kitchen-sink Roguelike using libgdx
-
Updated
Jun 20, 2020 - Java
Roguelike is a subgenre of role-playing video game characterized by a dungeon crawl through procedurally generated levels, turn-based gameplay, tile-based graphics, and permanent death of the player character.
Beginnings of a kitchen-sink Roguelike using libgdx
WIP Roguelike Procedurally Generated Cave Exploration Game written in Java using a custom ASCII Text Display Font.
Java Rogue-Like Game without Game-Engine and external Libraries.
ARD was a Zork-esque text-based adventure. ARD2 re-images that game as a rogue-like ASCII graphics game
One of my first big Java projects. It's an Android game, inspired by Dead Cells. Written using libGDX framework.
This project is based in the work of Slash, Original: https://github.com/slashman/castlevaniarl
Projet de groupe réalisé dans le cadre de ma 1ère année d'ingénieur à Cy-tech (ex EISTI). Jeu 2D roguelike en Java
An university project for intiating to software engineering through a rogue-like game.
Roguelike marble-based board game
Group university project. Create a 2D roguelike desktop game with java, LibGDX, Tiled.
A simple pixel roguelike game written as a laboratory assignment at NSU.
For Gold and Sweetrolls - roguelike game
WorldQuest roguelike RPG written in Java
[PoC] Top-down 2D roguelike game, developed using the libGDX framework.
A roguelike game made becuase of boredom during the exam session. The game is entirely written in Java and JavaFX, graphics is basically also my work. It is quite difficult so I wish you good luck :)
Fork of Shattered PD, implements dungeon scenario overhaul
Rogue-Like with AsciiPanel
A Rogue game with a character based UI, built using only java and very complex OOP with multiple classes and very structured documentations and class diagrams, there are worlds where a player can move between and dinosaurs that have specific game physics and rules that they live by including each of their unique diets, life span, starvation peri…