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Sep 23, 2023 - HLSL
shadergraph
Here are 12 public repositories matching this topic...
A parallax mapping ShaderGraph node for Unity that allows you to select which channel of the input Texture to sample the heightmap from.
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Jan 13, 2022 - HLSL
A spatially mapped Voronoi noise node/hlsl code for procedural texturing
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Jan 10, 2023 - HLSL
Custom Function Node Example in Unity Shader Graph
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Feb 24, 2020 - HLSL
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May 15, 2020 - HLSL
Refraction shader graph for Unity's URP (Universal Render Pipeline). Based on HDRP's Screen Space Refraction.
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Aug 8, 2023 - HLSL
Shader Graph target for the Unity built-in pipeline
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Jun 26, 2024 - HLSL
Adds various noise generation nodes to Unity Shader Graph, including 3D noise nodes.
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Apr 4, 2024 - HLSL
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