A parallax mapping ShaderGraph node for Unity that allows you to select which channel of the input Texture to sample the heightmap from.
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Updated
Jan 13, 2022 - HLSL
A parallax mapping ShaderGraph node for Unity that allows you to select which channel of the input Texture to sample the heightmap from.
A customizable Fisheye Lens shader for Clickteam Fusion.
Compute shader project rendering interesting patterns quickly with perlin noise fields
CK3 chasm terrain shader and its integration example. Developed for The Way of Kings mod at the request of Tobbzn.
Rinrin Shaders are made with self satisfaction. Based on Rinrin's distorted perspectives .
A replacement for using counters as gradient bars in Clickteam Fusion.
Experimental PBR shaders for Strike Fighters 2
A program that simplifies the use of Reshade for Honkai Star Rail
Anime4k v0.9 effect shader implementation for obs to improve the quality of the preview and stream
Tempest Shaders for Minecraft Bedrock Edition; A shader pack made from Rinrin's mad sensibility 🌆
Custom ReShade shader for removing tint while preserving brightness and improving shadows for more naturalistic color.
A pixel shader for Windows Terminal.
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