✨ Expressive WebGL
-
Updated
Nov 2, 2022 - JavaScript
✨ Expressive WebGL
This repository contains programming assignments and other course material for Graphics Course (Fall 2017)
WebGL app using ThreeJS to explore computer graphics techniques: geometry and normals calculation for complex models, lighting and shadows, runtime UV coordinates, bump mapping, surface smoothing, UI, skybox, reflections, finite state machine, aabb colliders, particles system
Deferred shading and stuff
Implementation of shadow mapping on a scene in pure WebGL.
Graphical Programming with ThreeJS - main classes for graphics pipeline, computer graphics techniques: geometry and normals calculation for complex models, lighting and shadows, runtime UV coordinates, bump mapping, surface smoothing, UI, skybox, reflections, finite state machine, aabb colliders, particles system
Add a description, image, and links to the shadow-mapping topic page so that developers can more easily learn about it.
To associate your repository with the shadow-mapping topic, visit your repo's landing page and select "manage topics."