esp32でmmd
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Updated
Feb 2, 2019 - C
esp32でmmd
Simple meshes, materials, shadow maps, normal maps. Sky shader. Skeletal animation. Particle system.
3D rendering test
Master semester project in computer graphics, implementation of Rodolphe Vaillant's thesis in MATLAB and C++
DirectX 12 character animation and rendering. Note: currently, there is no AA deployed in this sample, because it originally worked with temporal AA in my full scene rendering; please use AA settings in the panel provided by your graphics-card vendor for a better visualization.
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