Creative commons skyboxes for use in OpenGL C++ and photoshop tutorial for how to create custom high resolution cubemap skyboxes
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Updated
May 28, 2024 - C
Creative commons skyboxes for use in OpenGL C++ and photoshop tutorial for how to create custom high resolution cubemap skyboxes
Testing programming skills on pseudo 3d graphics aka ray casting.
Loads any 3D model along with their DDS textures inside a configurable high-resolution skybox environment, with FPS-like mouse and keyboard controls
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