Particle Physics written in C++20
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Updated
Jun 25, 2024 - C++
Particle Physics written in C++20
2D softbody physics simulation using Euler Integration. Made with C++, using OneLoneCoder's olcPixelGameEngine for rendering
Soft2D: A 2D multi-material continuum physics engine designed for real-time applications.
polygonal collision detection and response from scratch using SAT algorithm
Softbody Simulation System -- a framework and for softbody objects simulation and comparison of algorithm implementations with sample code instances.
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