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stable-baselines3

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This project implements an agent for playing the SonicTheHedgehog2 game from a ROM file using the Proximal Policy Optimization (PPO) algorithm from the stablebaselines3 library. The agent is trained to learn the optimal actions to take at each step in the game in order to complete the level and maximize the score.

  • Updated Dec 12, 2022
  • Jupyter Notebook

In this project, I created an agent to solve the CartPole task using the stablebaselines3 library. CartPole is a problem from the OpenAI Gym catalog, in which the goal is to maintain balance of a wooden pole using motors attached to its ends. The agent must decide whether to move the pole left or right to maintain balance.

  • Updated Nov 24, 2022
  • Jupyter Notebook

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