Onitama Board Game Simulator with Reinforcement Learning opponents (CS 5033)
-
Updated
Nov 5, 2019 - Python
Onitama Board Game Simulator with Reinforcement Learning opponents (CS 5033)
AI of modified version of Othello/Reversi
python implementation of SARSA learning algorithm to solve a maze
TD-Gammon implementation
multi-armed bandit, gambler problem, cliff problem and TD learning
Z. Sun, Q. Wang, J. Pan and Y. Xia, "Data-Driven MPC for Linear Systems using Reinforcement Learning," 2021 China Automation Congress (CAC), Beijing, China, 2021, pp. 394-399, doi: 10.1109/CAC53003.2021.9728233.
NYCU Selected Topics in Reinforcement Learning Fall 2023
Master MVA - Reinforcement Learning Project
A neural network playing Backgammon.
Implementation of Q-Learning using TD error to navigate a maze avoiding obstacles and a moving enemy
A 2048 game platform made with Python & the AI of the game trained by reinforcement learning
Code for the numerical experiments in Zhang, Sheng, Zhe Zhang, and Siva Theja Maguluri. "Finite Sample Analysis of Average-Reward TD Learning and Q-Learning."
train an RNN to estimate value in a POMDP using TD learning
Tic-Tac-Toe agent trained by Deep Reinforcement Learning
🐀 TD learning model of a rat who learns how to navigate in a watermaze from the activation of its place cells
Implementation of Reinforcement Algorithms from scratch
A simple reinforcement learning simulation engine for OpenAI's gym.
Implementation of reinforcement learning algorithms to solve pacman game. Part of CS188 AI course from UC Berkeley.
Backgammon OpenAI Gym
Add a description, image, and links to the td-learning topic page so that developers can more easily learn about it.
To associate your repository with the td-learning topic, visit your repo's landing page and select "manage topics."