terrain-generation
Here are 359 public repositories matching this topic...
Here lies a map writ in the water
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Mar 6, 2019 - JavaScript
An optimized Unity implementation of terrain generation using the Marching Cubes algorithm complete with chunks and terrain editing.
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Nov 22, 2019 - C#
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May 15, 2019 - C#
Made for js1024 contest. Minified version is under 1k js.
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Jul 25, 2021 - TypeScript
A 3D game demo using a pseudo 3D game engine built using OpenGL and C++
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Oct 20, 2023 - C++
Generate LOD 3D world by Stone
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May 11, 2022 - C++
An openGL implementation of a procedural terrain interpolation algorithm
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May 28, 2022 - C++
POV-Ray techniques of passing wave function to height fields in combination with colormap
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Mar 22, 2023 - POV-Ray SDL
a minecraft clone using C# in Godot Game Engine. Uses noise to create infinite procedurally generated worlds. Implements multithreading to run faster. Allows editing of the terrain. Can be easily built upon to create an actual game.
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Oct 9, 2023 - C#
A node-based Terrain Modifier And Generator. TMAG, if you will. (Currently abandoned!)
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Nov 27, 2023 - C#
Generates a LowPoly terrain based on a "height map" and fills it with given GameObjects based on a "detail map". Written in C#
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Dec 9, 2019 - C#
Procedurally generate seeded and customizable 2D maps with optional towns and roads, rendered with ansi colours or described in a 2D array of hashes
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Mar 11, 2024 - Ruby
Small Project of terrain's generation using unity that allows user to personalize values
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Mar 18, 2024 - C#
This is a project to create a Web-GL based Terrain Generator, implemented in TypeScript.
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Jun 5, 2024 - TypeScript
A simple randomized terrain generator
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Jul 25, 2017 - JavaScript
low polygon terrain editor plugin
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May 24, 2021 - C#
A world generation framework
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Feb 24, 2020 - C++
A simple terrain engine using c++ and Diligent Graphics rendering engine
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Nov 23, 2019 - C++
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