A high performance, editable terrain system for Godot 4.
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Updated
Sep 8, 2024 - C++
A high performance, editable terrain system for Godot 4.
3D Maps for OpenSceneGraph / C++14
Cesium client for VSG
A demo of cfMMOC library for terrain rendering
Interactive 2D terrain modeling with water simulation and erosion (CUDA & OpenGL).
Showcase of Height Map Terrain Modelling and Visualisation C++11/14 and OpenGL 4.5 Shaders (GLSL)
Visualization tool to navigate Common Database (CDB) databases using OpenSceneGraph (OSG).
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