Procedural tile generation for 2D games based on Unity Tilemaps.
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Updated
Dec 18, 2020 - C#
Procedural tile generation for 2D games based on Unity Tilemaps.
A library to manage 2D hexagonal tiles in Unity.
Very early WIP Unity 2D tiled RPG with procedural, evolving characters, locations and stories. At least that's the idea.
node-based map generators in Unity
A simple grid-based building system prototype for Unity3D
A simple grid-based terrain generation prototype for Unity3D
Unity Tilemap Transparency - This Unity script allows you to set the transparency of a Tilemap. It's useful for creating effects like faded backgrounds or semi-transparent layers in 2D games.
A tool that converts animations to tilemaps and tilesets.
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