You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
Hi! Thank you for coming! Here you'll learn about Fog of War, its origins its uses and how to implement it. The code implementation that is explained in-depth will be centered in creating a tile based Fog Of War in SDL using C++
Hands-on examples for the PRACE Training Course "Scalable Parallel Computations with PETSc" held at CSC - IT Center for Science, Espoo, Finland on 2-3 May 2019