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Collaborated with a team of 2-3 to utilize either a TCP or UDP connection between a server and client(s) playing a tictactoe game in C. Each progressive project is an additional feature or a change of connection type.
TCP/UDP client-server programs use Transmission Control Protocol (TCP) and User Datagram Protocol (UDP) to transport data between a client and a server. I have used the concept of Socket Programming in C Language. Check the README file to know more info.
A C-based multithreaded chat app using UDP sockets for efficient networking. Demonstrates multithreaded handling of keyboard input, UDP message exchange, and real-time message display. Project showcases network programming in a multithreaded environment.