Simple sweep line visibility polygon algorithm implementation
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Updated
Oct 29, 2022 - C++
Simple sweep line visibility polygon algorithm implementation
The visilib project aims to provide an efficient and robust C++ library for exact visibility computation in 3D.
Simple visualization in 2D with fun
2d Euclidean shortest path solver
This module extends Garry's Mod's Lua API by providing access to the Source engine's VIS-related functions, which are absent in the native API. It includes a user-friendly interface for PVS byte buffers, enabling efficient visibility checks and data manipulation within Lua scripts.
VBM is an efficient exact wave propagation technique that has an O(n) compute and space complexity. Inherently produces globally optimal paths to all grid points. Solves several shortcomings of state-of-the-art FMM.
Cpp Library to calculate Viewshed based on GDAL with comamnd line and GUI tools using Qt5.
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