wolfenstein-3d
Here are 77 public repositories matching this topic...
A repository about old school raycasting technology or "2.5D" used in games such as Wolfenstein 3D (matrix-based) or Doom (sector-based).
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Mar 15, 2021 - C
This is the last C project in e42 fundamentals cursus, and one of the most ambitious. The goal is replicate the revolutionary engine developed by John Carmack, that gave birth to a new gaming genre in 90's: the first person shooters.
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Apr 14, 2022 - C
A little ray casting 3d engine made with the help of ChatGPT
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Jun 18, 2023 - C
[ 42 project ] My version of Wolfenstein 3D.
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Mar 11, 2019 - C
Modification of Wolf3D for DOS to use modern WASD control scheme
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Jun 26, 2019 - C
Representação 3D em primeira pessoa de um labirinto usando raycasting, semelhante a Wolfenstein 3D (1992).
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Dec 2, 2020 - C
My first RayCaster with miniLibX
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Jun 27, 2022 - C
Wolfenstein 3D (MacOs) - My first RayCaster with miniLibX
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May 29, 2022 - C
Create a 3D maze game using ray-casting, inspired by Wolfenstein3D (team project)
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Feb 23, 2024 - C
Wolfenstein style software renderer using raycasting technique
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May 25, 2024 - C
Game engine based on ray-casting technology
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Feb 20, 2022 - C
Rendering scenes with the RayCasting method like in Wolfenstein 3D.
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Oct 7, 2022 - C
A raycasting game engine reprogrammed from scratch using C language, inspired by the world's first 3D game.
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Feb 10, 2022 - C
3D game created from scratch similar to Wolfenstein 3D, where I explored the world of raycasting, using C and the minilibx library.
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Jun 26, 2024 - C
A raycasting game engine based on Wolfenstein 3D's engine from the 90's
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Apr 6, 2022 - C
The cub3D project is a modern take on the classic 3D game “Wolfenstein 3D”. It’s a graphic design project where students create a dynamic view inside a maze using ray-casting principles.
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Mar 18, 2024 - C
Pseudo 3D game written in C
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Feb 11, 2024 - C
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