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Fixed
Dragging a scene tile to reorder it, added in 0.4.5, never actually started a
drag in the notarized build: a Button's own click gesture and .onDrag's
drag-start gesture compete for the same mouse-down on macOS, and the Button
always won. Tiles are no longer Buttons — they behave like one for click,
keyboard and VoiceOver, but no longer block the drag. Move Left/Right in the
context menu was unaffected and worked all along.