Skip to content

tuicher/GALATEA-Ocean

 
 

Folders and files

NameName
Last commit message
Last commit date

Latest commit

 

History

63 Commits
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 

Repository files navigation

GALATEA-Ocean

Overview

Galatea-Ocean is a Unity URP project that takes you on a voyage through a stunningly realistic ocean environment. Inspired by the myth of Galatea and Pygmalion, the game features a sailboat navigating through a vast and interactive sea, complete with realistic clouds and a highly detailed ocean simulation.

Galatea & Pygmalion

The name "Galatea-Ocean" is inspired by the ancient Greek myth of Galatea and Pygmalion. Pygmalion was a sculptor who fell in love with a statue he created, named Galatea. Through his love, the statue came to life, transforming into a real woman. This story resonates with the project's goal of creating a lifelike and immersive ocean environment.

Key Features

Ocean Simulation

The ocean environment is created using the technique described in Tessendorf's 2001 paper, which utilizes Fast Fourier Transform (FFT) and Compute Shaders. This approach results in a highly realistic ocean simulation, providing a captivating and dynamic backdrop for the game.

Realistic Clouds

Galatea-Ocean's sky is filled with realistic, volumetric clouds that add depth and atmosphere to the environment. Players will feel immersed in the ever-changing sky as they navigate the ocean.

Interactive Sailboat

The centerpiece of Galatea-Ocean is the sailboat, which players control as they traverse the sea. The boat interacts with the ocean in a realistic manner, allowing players to experience the thrill of navigating through the dynamic waters.

Get Started

To begin exploring the Galatea-Ocean project, simply clone the repository and open the project in Unity URP. Enjoy your voyage through this captivating ocean environment!

About

No description, website, or topics provided.

Resources

Stars

Watchers

Forks

Releases

No releases published

Packages

No packages published

Languages

  • C# 69.5%
  • ShaderLab 21.6%
  • HLSL 8.9%