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On macosx build fails due to std::map allocator issue with const. Also, if I understand it correctly, it seems like an incorrect allocator is provided in Frame.h, leading to potential memory corruption.
On macosx build fails due to std::map allocator issue with const. Also, if I understand it correctly, it seems like an incorrect allocator is provided in Frame.h, leading to potential memory corruption.
The following patch should help fix map const allocator.
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