3D Gravity (N-body) Simulation
It's gravy like the soup
As is, I just added a glTF model reader and gravity sim to this Rust wgpu tutorial and got it to work in a browser.
The project is compiled by wasm-pack from rust to an npm package.
$ pnpm i gravy-galaxy
Currently it builds for WebGL but that will be changed to webGPU when it's released.