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Git descriptors requires git to be locally installed and valid git credentials, github_release don't.

Git descriptors requires git to be locally installed and valid git credentials, github_release don't.
# path: git@github.com:ue4plugins/tk-unreal.git
type: github_release
organization: GPLgithub
# organization: ue4plugins
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Should the comment be flipped here? Should the GPL org remain? Not sure of the history/intent, so just checking.

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I removed GPLgithub. But that means that a release will have to be created on ue4plugins.

@ryanmayeda ryanmayeda merged commit 41abe6c into ue4plugins:gpltech Mar 4, 2022
gplsteph added a commit to GPLgithub/tk-config-unrealbasic that referenced this pull request Mar 18, 2022
* Added smart_reference and import_with_options to VRED Loader settings. (#111)

* Updated tk-nuke to v0.14.3
Release notes: https://github.com/shotgunsoftware/tk-nuke/wiki/Release-Notes#v0143

* Updated tk-desktop to v2.6.2
Release notes: https://github.com/shotgunsoftware/tk-desktop/wiki/Release-Notes#v262

* Updated tk-core to v0.20.9
Release notes: https://github.com/shotgunsoftware/tk-core/wiki/Release-Notes#v0209

* SHOT-3905: Update config settings for Alias/VRED upload version publish plugin (#112)

* The Alias/VRED upload_version publish plugins now provide UI to toggle between 2D/3D Version creation for review

* SHOT-3907: add python console to Alias and VRED (#113)

* Add Python Console app to VRED and run at start up
* Add VRED settings for docked widgets

* Updated tk-vred to v2.1.3
Release notes: https://github.com/shotgunsoftware/tk-vred/wiki/Release-Notes#v213

* Updated tk-alias to v2.1.3
Release notes: https://github.com/shotgunsoftware/tk-alias/wiki/Release-Notes#v213

* Updated tk-core to v0.20.10
Release notes: https://github.com/shotgunsoftware/tk-core/wiki/Release-Notes#v02010

* Updated tk-core to v0.20.11
Release notes: https://github.com/shotgunsoftware/tk-core/wiki/Release-Notes#v02011

* For #8196, unreal asset step and FBX

Allowed FBX to be imported or referenced in Maya.
Removed Unreal asset step not used anymore.

Co-authored-by: Rob Aitchison <43424110+rob-aitchison@users.noreply.github.com>
Co-authored-by: Toolkitty <toolkitty@shotgunsoftware.com>
Co-authored-by: Stacey Oue <stacey.oue@autodesk.com>
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3 participants