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Can you #37

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JosephT722 opened this issue Aug 12, 2020 · 6 comments
Closed

Can you #37

JosephT722 opened this issue Aug 12, 2020 · 6 comments

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@JosephT722
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JosephT722 commented Aug 12, 2020

Is it possible to map uv with nodes with PCV? Perhaps input the ply file to a node to change the RGB values and finally export to the PCV tool?

@uhlik
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uhlik commented Aug 12, 2020

colorize points by uv texture? no, how would you get uv coordinates? only project points by their normals to mesh object and colorize them with uv texture on that mesh. in some next update i also plan similar filter for colors only, ie points not moving, only colors are generated.

@uhlik uhlik closed this as completed Aug 12, 2020
@JosephT722
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JosephT722 commented Aug 12, 2020 via email

@uhlik
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uhlik commented Aug 12, 2020

do you have some specific type of colorizing in mind? maybe i can look at it if can be implemented. uv texture colors without uv coords can't be done though.

@JosephT722
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JosephT722 commented Aug 12, 2020 via email

@uhlik
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uhlik commented Aug 13, 2020

1.2.0 includes height shader.
height

@uhlik
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uhlik commented Aug 13, 2020

custom colors are just two, not a full real color ramp

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