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Query #1
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Can you share the code if possible? I would like to see exactly what you
are talking about....
…On Mon, Apr 26, 2021 at 4:38 PM akshitbtw ***@***.***> wrote:
Hi,
I'm new to GitHub so idk how to ask a query, that's why I'm writing it
here.
First of all thanks for this amazing solution. I managed to add the
compile options in tasks.json & found a way to run it through code-runner
extension.
My query : Do you know how can we combine the 'WIndows BGI' popup window
that comes at the time of running the program with the terminal?
Because I've been working on user input programs and I have to write the
user input separately in the integrated terminal of VS code.
Like in TurboC, the output of printf commands as well as the graphics
commands(like line, rectangle, arc) comes in the same window. But in VS
code, I've to use the outtextxy command so that the input strings show in
the Windows BGI.
Do let me know if you know how to do this.
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sorry to disappoint you but I don't think that is possible because vs code and mingw.graphics.h is totally separate... |
Good thought though... you might research on it in future may be you can create an extension that do the trick |
No Problem Man! Thanks for your time :D |
Hi,
I'm new to GitHub so idk how to ask a query, that's why I'm writing it here.
First of all thanks for this amazing solution. I managed to add the compile options in tasks.json & found a way to run it through code-runner extension.
My query : Do you know how can we combine the 'WIndows BGI' popup window (that comes at the time of running the program) with the terminal?
Because I've been working on user input programs and I have to write the user input separately in the integrated terminal of VS code.
Like in TurboC, the output of printf commands as well as the graphics commands(like line, rectangle, arc) comes in the same window. But in VS code, I've to use the outtextxy command so that the input strings show in the Windows BGI.
Do let me know if you know how to fix this.
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