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UnitySRP

Unity SRP Implementation

  • Light Type:

    • directional light
    • point light
    • spot light.
  • Shadow Map:

    • shadow of three types of light.
    • shadow cascade
    • soft shadow
    • PCF shadow
  • Light Map and shadow mask

  • Post Processing

    • Bloom
    • ToneMapping
    • LUT color grading
  • MultiCamera

    • Alpha blend between multi-camera
    • Rendering layer editor GUI
    • Rendering layer between object and light
    • Rendering layer between camera and light
    • Rendering layer between camera and object

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