Unisave is a backend service for games developed in Unity. It attempts to not only solve common problems like player registration but also lets you develop custom backend logic in C#, the language you already use for your Unity project.
This repository contains the asset,
distributed via the Unity Asset Store. It contains the code that facilitates Unity editor integration.
Your backend code, however, interacts primarily with
the Unisave Framework,
bundled within this asset as a .dll
library.
For documentation of the asset structure, see internal asset documentation.
To start the WebGL development server on windows, open GitBash in:
/c/Program Files/Unity/Hub/Editor/2020.3.42f1/Editor/Data/PlaybackEngines/WebGLSupport/BuildTools
And start it:
SimpleWebServer.exe ~/Downloads/BuiltFolder 8080