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GaussianSplattingUnity (WIP)

Attempt at creating a 3D Gaussian Splatting visualizer in Unity, based on the Web visualizer by https://github.com/cvlab-epfl/gaussian-splatting-web Original work: https://github.com/graphdeco-inria/gaussian-splatting NOTE: DOES NOT WORK YET

It uses Graphics.RenderPrimitivesIndexed to render Quads by GPU instancing. It currently crashes at init.

  • Ply Loader and Data structure for storing Gaussians
  • Rendering Quads via GPU instancing in the Gaussian positions
  • Code Structure
  • Methods
  • Sorting Gaussians by Depth
  • Fix bugs (making it not crash/work)

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  • C# 51.5%
  • ShaderLab 26.8%
  • HLSL 21.7%