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🌊 Uber Stylized Water

A highly customizable open-source stylized water shader for Unity 6.

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How to use

See the full Guide ↗

Inspiration 💡

And Special Thanks to...

Compatibility

Unity 6 (6000.0.30)+

Pipeline: URP ✅ HDRP ⛔ Buit-In ⛔

Rendering Path : Forward, Forward+, Deferred

🌟 Key Features

💧 Water Surface & Transparency

  • Fully opaque or transparent water creation.
  • Surface foam with distortion motion.
  • Insertion foam for immersive interactions with objects.
  • World-space UV ensures water seamlessly connect across multiple meshes.

🌊 Shoreline & Depth Details

  • Animated shoreline effects.
  • HDR deep and shallow colors.
  • Customizable shadow color + opacity

✨ Advanced Layers & Effects

  • Surface foam underwater layer with seperate color control.
  • Projected caustics with no extra components required.
  • Underwater refraction.

💡 Lighting & Reflections

  • Adjustable light specular controls, including size, spread, hardness, and color.
  • Integrated local planar reflection probe, blending seamlessly with Unity’s reflection probes.

🌊 Wave

  • World-space Gerstner waves
  • Wave peak color.

🎉 Showcase

All the showcase templates are included.

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An highly customizable stylized water shader for Unity 6

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  • C# 83.6%
  • HLSL 16.4%