This plugin generates a Voxel Based Terrain using adaptive Octrees and Manifold Dual Contouring for isosurface extraction. It is a port of my previous project UnderWorld and altered to be usable in Unity.
This is a fork of the following Unity Rendering Plugin example native plugin interface.
Unity versions:
- 2018.1 use tip of default branch.
- 5.4, 5.5, 4.6: use corresponding
unity-x.x
tag. - Earlier versions: may or might not work, not tested.