Skip to content

unitycoder/Unity_Physics

 
 

Folders and files

NameName
Last commit message
Last commit date

Latest commit

 

History

17 Commits
 
 
 
 
 
 
 
 
 
 
 
 

Repository files navigation

Unity Physics

This repository was part of the training delivered for Singapore Unity Developers. It covers the most common scenarios:

1 Basics

Alt text

Setup Rigidbodies, Colliders, how to apply force and use different Physcis settings likegravity.

2 Physic Materials

Alt text

Differnt physical materials with friction, bounciness.

3 Interpolation

Alt text

Differences between interpolation types.

4 Collision Detection

Alt text

Comparison between discrete, continuous, continuous dynamic and continuous speculative.

5 Triggers

Alt text

Visualised OnTriggerEnter, OnTriggerStay, OnTriggerExit.

6 Joints

Alt text Alt text Alt text Alt text

Use fixed joint, hinge joints, spring joints. Create a rope with configurable joints. Ragdoll with character joints.

7 Raycasting

Alt text

Use raycasting to spawn objects.

//8 2D Physics (under construction)

9 Cloth

Alt text

Simple cloth setup.

10 Miscallenous

Alt text

Scene used to test CPU perfomance and Physics Debugger.

About

Unity Physics

Resources

Stars

Watchers

Forks

Releases

No releases published

Packages

No packages published

Languages

  • C# 100.0%