If you've been using Unity for a while, or are just getting started with Unity and decided it's time for you to start learning how to write code - this is the video you need to start your programming journey!
In this tutorial repository (with associated video), aimed at absolute beginners who have very little to no coding experience whatsoever, you'll learn:
- Installing Visual Studio to write code
- What is a "Script"?
- Creating your first Script
- What's going on with the default stuff in your new script?
- A step-by-step breakdown of what each statement is doing, why it's happening, and how it works.
- How to make numbers on the screen count up over time
📝📝📝YOUR HOMEWORK!📝📝📝
Create a new script that will show a random number between 0 and 1 and display that on a TextMeshProUGUI component, formatted to 2 decimal places. Add a comment below with a video showing your code and the end result.
🚨 Resource to help you, as promised: https://docs.unity3d.com/ScriptReference/Random.html
📚 For those looking to get ahead of the next video, consider some further reading on resources I brought up during this tutorial 📚
- https://docs.microsoft.com/en-us/dotnet/csharp/programming-guide/strings/
- https://docs.microsoft.com/en-us/dotnet/csharp/language-reference/builtin-types/floating-point-numeric-types
- https://docs.microsoft.com/en-us/dotnet/csharp/language-reference/language-specification/types
- https://docs.microsoft.com/en-us/dotnet/csharp/fundamentals/types/classes
- https://docs.microsoft.com/en-us/dotnet/csharp/programming-guide/classes-and-structs/access-modifiers
- https://docs.microsoft.com/en-us/dotnet/csharp/programming-guide/concepts/attributes/
- https://docs.microsoft.com/en-us/dotnet/csharp/language-reference/statements/selection-statements
- https://docs.microsoft.com/en-us/dotnet/standard/base-types/standard-numeric-format-strings
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- Requires Unity 2020 LTS or higher.