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NetVista Studio 1.3 Beta 1

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@user1994g user1994g released this 14 Aug 01:17
· 19 commits to main since this release
07a719b

NetVista Studio 1.3 Beta 1

This is a public beta. Keep backups of important projects and media.

Animated 3D on macOS

  • Animate object transforms and the scene camera with smooth, linear, or hold keyframes.
  • Scrub and play a dedicated 3D scene timeline.
  • Pose and keyframe bones already present in imported rigged models.
  • Add Off, Static, Dynamic, or Kinematic physics with mass, gravity, bounce, and friction.
  • Build Studio Stage, City Block, Landscape, and Arena procedural maps.
  • Put videos into 3D scenes and improve green-screen removal with choke and spill suppression.
  • Existing version-1 .netvistascene files migrate safely to the version-2 format.

NetVista Studio can pose an existing rig; this beta does not create a skeleton or paint skin weights onto an unrigged OBJ.

Mods on macOS, Windows, and Linux

  • Install .netvistamod packages by picker or drag-and-drop from the new Mods page.
  • Enable, disable, remove, rescan, and open the persistent per-user Mods folder.
  • Apply bounded creator themes and show native declarative information/tool pages.
  • Browse validated creator catalog descriptions for future scene props, maps, and effect presets. Catalog assets are not inserted automatically in this beta.
  • New packages remain disabled until the user enables them.

Mods v1 cannot run scripts, executables, native libraries, HTML/CSS, shaders, or arbitrary creator code. Package paths, size limits, compatibility, content declarations, and SHA-256 hashes are verified before installation.

See MODDING.md to create a portable package.

Sharing and release improvements

  • Local sharing now displays the Mac's private Wi-Fi/LAN address and rejects devices outside its active subnet.
  • The Update button recognises this release as newer than NetVista Studio 1.2 Beta 1.
  • Windows and Linux packages are built and smoke-tested from this exact release tag.
  • The website now presents the 1.3 feature set and fits desktop, tablet, and phone screens without horizontal overflow.

Platform notes

  • Advanced animated SceneKit 3D editing is currently macOS-only. Windows and Linux preserve the editable scene data but do not yet render the native SceneKit workspace.
  • The macOS package is locally signed but not Apple-notarized because this repository does not yet have Apple Developer credentials. Control-click the app and choose Open on first launch. A notarized replacement can be uploaded later without changing the version.
  • Windows and Linux users should unzip the complete application folder before launching.
  • Up to 16K export depends on the selected codec and available memory, storage, and render time.