A compiler for the Monkey programming language written in Rust
The official Monkey logo
Monkey is a programming language designed for learning about interpreter implementation, used in a book, Writing An Interpreter In Go.
Some people may already know that I've written a Monkey interpreter in Haskell. Why do I rewrite a similar thing in another language? Does it really mean anything?
Well, I've recently started learning Rust, and thought rewriting what I've already made would be a nice start to learn a new language. Also, the transition may not be so difficult as Rust adopted many language concepts from Haskell, such as pattern match, error handling, and trait (known as type class in Haskell).
Let me see if I can do it well
Compiler error messages
Build, test and install:
cargo build --all cargo test --all cargo install
Run REPL and scripts:
monkey repl monkey run examples/map-reduce.mk