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A way to process duplicate recipes innately when working with different addons. #1327
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Darkmega18
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It would be very nice if a feature like this got added into the base mod |
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There isn't a feasible way to handle recipe conflicts in a block like the Cutting Board, because it operates without a GUI. And I am not interested in giving it one just to resolve a pack maker matter, since being a world interaction is part of the block's gamefeel. The Cutting Board isn't designed to accomodate two identical recipes, because it only has two inputs. The solution here is for pack makers to resolve these conflicts, or for add-ons to use a different tool to process these common items. |
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Alright. Then I will keep working on Cutting Delight |
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Guh... I guess good thing "pro assistant cutting board" is still functional I guess. :V |
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Technically an issue to be resolved, partially a mod pack making issue, but also partially a suggestion? I dunno where to throw it.
But it'd be nice if when someone is using the cutting board they can change the output of the recipe if multiple forms of cutting for an item exist.
For example a number of mods might add ways to cut potatos into chips or slices or hash browns or whatever. Please add some way to preview or change what you'll cut something into, possibly by like, overriding the mousewheel input when over the cutting board and having a little floating pop-up or something that'll show you what it'll cut into that you can scroll through. Possibly with it remembering what you last left it on.
Basically built in polymorph for cutting board or even cooking pot if one could get so unlucky. Someone made something similar with "Cutting Delight" but it required a specific cutting board they made and a stonecutter like gui, but unfortunately the mod was broke with the big changes not long ago...
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