Repository navigation
Vermilion 1.1.1
Fixed
- The shield layer and ShDPS averaged absorbed damage over a 30-second window while the bars use 5 seconds, so a cracked shield showed as a long, low band that outlived the hit by half a minute, and EOS added two different time scales. Both now share the 5-second window: the layer has the height and width of the event, and the header sums like with like.