This is a multiplayer LAN-based ASCII fighting game written in Python 2.7 that I made to kill productivity at work. It should only be run on an internal network! There is no encryption used for game communication, password storage, etc. Also, I take absolutely zero credit for any of the ASCII artwork, I found most of it on Christopher Johnson's ASCII art website.
Features 4 playable characters! Who will you pick to dominate the cubicles?
Hop in and battle to the top of the highscores!
HotC Client v0.1.1 - 11/1/2017
- New character Genie!
- Cromulon added before game start.
- Windows client to be released soon.
HotC Client v0.1 - 7/21/2017
- First official release!
- Four playable characters, each with their own artwork and moves.
- Full multiplayer support with lobby and queue system.
- Login/register, highscores, users online query, and more.
To host your own server, clone this repository and start a server up:
$ git clone https://github.com/vesche/HotC
$ cd server/
$ python HotC_server.py
HotC server is listening on port 1337...
2017-10-31 16:42:44 - ? connected.
2017-10-31 16:43:01 - jackson logged in.
Have your friends connect to your server on Linux/macOS like so:
$ cd client/
$ python HotC_client.py --server <ip>
Or on Windows, download and extract the latest HotC Windows client:
$ HotC_client.exe --server <ip>