Skip to content

OpenMW-Web v1.7.12 — by Virtastic

Choose a tag to compare

@github-actions github-actions released this 27 Oct 00:33
· 21 commits to main since this release

Your hits land after you respawn. When you died and the server sent you back to town, the
server had already forgotten the respawn by the time your move arrived, so it refused the move.
You stood in town while the server and the other players still saw you at the spot where you
died, so your swings hit nothing. Respawns now have their own marker that lasts long enough for
the move to arrive. And if the server ever refuses a jump, it sends you back to the spot it has
for you, so you and the server can't end up in two different places.


Play Morrowind in your browser. Prebuilt WebAssembly engine - unzip the web bundle, run python3 server.py, open desktop Chrome. See SELF_HOSTING.md.

  • openmw-web-*.zip - grab-and-go: prebuilt engine + web shell + free demo world
  • openmw-web-src-*.tar.gz - the exact source snapshot (GPLv3 Corresponding Source)

WASM port (c) 2025-2026 Virtastic - GPL-3.0-or-later - No Morrowind game data included.