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OpenMW-Web v1.7.13 — by Virtastic

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@github-actions github-actions released this 27 Oct 02:19
· 16 commits to main since this release

Frame rate no longer drops the longer you play. Each time you switched tabs, alt-tabbed or
locked the screen, the game started running one extra full frame for every frame you saw, so
after a few switches it ran at half speed or worse. It now runs exactly one game frame per
screen refresh, however often you switch away.

The map shows the land again. The minimap and the explored areas of the world map showed
flat grey, blue or black squares, because the map was drawn under the weather fog. It is now
drawn without fog. Areas you explored before this update fill in the next time you visit them.


Play Morrowind in your browser. Prebuilt WebAssembly engine - unzip the web bundle, run python3 server.py, open desktop Chrome. See SELF_HOSTING.md.

  • openmw-web-*.zip - grab-and-go: prebuilt engine + web shell + free demo world
  • openmw-web-src-*.tar.gz - the exact source snapshot (GPLv3 Corresponding Source)

WASM port (c) 2025-2026 Virtastic - GPL-3.0-or-later - No Morrowind game data included.