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SpriteManager update #123

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mightymarcus opened this issue Aug 29, 2016 · 3 comments
Closed

SpriteManager update #123

mightymarcus opened this issue Aug 29, 2016 · 3 comments

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@mightymarcus
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SpriteManager misses initializing _vertexBuffers = new Map();

@mightymarcus
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Sprites are not working/invisible on Cpp target on Windows 10.

@mightymarcus
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Next step for me is to find out how to commit on github, then I could fix some easy errors.

@vujadin
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vujadin commented Aug 29, 2016

probably the easiest way is to use github desktop app
https://desktop.github.com/ (if you're unfamiliar with git)

On Mon, Aug 29, 2016 at 6:56 PM, mightymarcus notifications@github.com
wrote:

Next step for me is to find out how to commit on github, then I could fix
some easy errors.


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