forked from elastic/beats
-
Notifications
You must be signed in to change notification settings - Fork 0
/
client.go
187 lines (150 loc) · 3.41 KB
/
client.go
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
package pipeline
import (
"sync"
"github.com/elastic/beats/libbeat/beat"
"github.com/elastic/beats/libbeat/common/atomic"
"github.com/elastic/beats/libbeat/publisher"
"github.com/elastic/beats/libbeat/publisher/queue"
)
// client connects a beat with the processors and pipeline queue.
//
// TODO: All ackers currently drop any late incoming ACK. Some beats still might
// be interested in handling/waiting for event ACKs more globally
// -> add support for not dropping pending ACKs
type client struct {
pipeline *Pipeline
processors beat.Processor
producer queue.Producer
mutex sync.Mutex
acker acker
eventFlags publisher.EventFlags
canDrop bool
reportEvents bool
isOpen atomic.Bool
eventer beat.ClientEventer
}
func (c *client) PublishAll(events []beat.Event) {
c.mutex.Lock()
defer c.mutex.Unlock()
for _, e := range events {
c.publish(e)
}
}
func (c *client) Publish(e beat.Event) {
c.mutex.Lock()
defer c.mutex.Unlock()
c.publish(e)
}
func (c *client) publish(e beat.Event) {
var (
event = &e
publish = true
log = c.pipeline.logger
)
c.onNewEvent()
if !c.isOpen.Load() {
// client is closing down -> report event as dropped and return
c.onDroppedOnPublish(e)
return
}
if c.processors != nil {
var err error
event, err = c.processors.Run(event)
publish = event != nil
if err != nil {
// TODO: introduce dead-letter queue?
log.Errorf("Failed to publish event: %v", err)
}
}
if event != nil {
e = *event
}
open := c.acker.addEvent(e, publish)
if !open {
// client is closing down -> report event as dropped and return
c.onDroppedOnPublish(e)
return
}
if !publish {
c.onFilteredOut(e)
return
}
e = *event
pubEvent := publisher.Event{
Content: e,
Flags: c.eventFlags,
}
if c.reportEvents {
c.pipeline.waitCloser.inc()
}
var published bool
if c.canDrop {
published = c.producer.TryPublish(pubEvent)
} else {
published = c.producer.Publish(pubEvent)
}
if published {
c.onPublished()
} else {
c.onDroppedOnPublish(e)
if c.reportEvents {
c.pipeline.waitCloser.dec(1)
}
}
}
func (c *client) Close() error {
// first stop ack handling. ACK handler might block (with timeout), waiting
// for pending events to be ACKed.
log := c.pipeline.logger
if !c.isOpen.Swap(false) {
return nil // closed or already closing
}
c.onClosing()
log.Debug("client: closing acker")
c.acker.close()
log.Debug("client: done closing acker")
// finally disconnect client from broker
n := c.producer.Cancel()
log.Debugf("client: cancelled %v events", n)
if c.reportEvents {
log.Debugf("client: remove client events")
if n > 0 {
c.pipeline.waitCloser.dec(n)
}
}
c.onClosed()
return nil
}
func (c *client) onClosing() {
c.pipeline.observer.clientClosing()
if c.eventer != nil {
c.eventer.Closing()
}
}
func (c *client) onClosed() {
c.pipeline.observer.clientClosed()
if c.eventer != nil {
c.eventer.Closed()
}
}
func (c *client) onNewEvent() {
c.pipeline.observer.newEvent()
}
func (c *client) onPublished() {
c.pipeline.observer.publishedEvent()
if c.eventer != nil {
c.eventer.Published()
}
}
func (c *client) onFilteredOut(e beat.Event) {
c.pipeline.observer.filteredEvent()
if c.eventer != nil {
c.eventer.FilteredOut(e)
}
}
func (c *client) onDroppedOnPublish(e beat.Event) {
c.pipeline.observer.failedPublishEvent()
if c.eventer != nil {
c.eventer.DroppedOnPublish(e)
}
}