Because FoundryVTT changed its underlying database with version 11 this tool no longer works and should be considered deprecated. I will update it once I find the time. Until then, don't use it.
Mimics the functionality of the mv
command while also updating the references to moved files in Foundry VTT.
IMPORTANT: Shut down Foundry VTT before moving any files.
Download one of the pre-built fvttmv.exe
files from Releases
Go to Step 2: Install program
Install python3 (version >= 3.8) and add it to your PATH system environment variable.
You can check the version via CMD or powershell with:
python --version
Download or clone the repo.
Open a CMD instance inside the project root folder and create a virtual environment.
python -m venv .\venv
Activate the venv:
.\venv\Scripts\activate
Install pyInstaller package:
pip install pyInstaller==4.10
Run build file:
.\scripts\build_for_windows.cmd
You should now have a fvttmv.exe file under dist. After the build succeeded you can delete the venv you previously created.
Go to Step 2: Install program
Create an empty folder where you want to install the program for example C:\fvttmv
Copy fvttmv.exe into that folder.
Create a fvttmv.conf text file in that folder.
Copy {"absolute_path_to_foundry_data":"INSERT_PATH_HERE"}
into fvttmv.conf
Replace INSERT_PATH_HERE
with the path to the Data folder inside your foundrydata
(Not the foundrydata folder itself!).
IMPORTANT: Escape all \
with \\
in that path.
It should look something like this:
{"absolute_path_to_foundry_data":"C:\\Users\\user\\foundrydata\\Data"}
Add the installation path to your PATH system environment variable.
Delete fvttmv.exe and fvttmv.conf files from the installation directory.
Remove the path to the installation directory from the PATH system environment variable.
An up-to-date Ubuntu 20.04 should have python >= 3.8. Check it with:
python3 --version
From here on pythonX
will be used as placeholder for the python you should use. Depending on your system you need to
replace X
with 3
, 3.8
, 3.9
or 3.10
.
Install python version>=3.8 if not yet installed.
sudo apt install pythonX
Download one of the pre-built fvttmv
files from Releases
Go to Step 2: Install the files
Install python if haven't already.
Download or clone repo.
Create venv inside the repo:
sudo apt install pythonX-venv
pythonX -m venv ./venv
Activate venv:
source venv/bin/activate
Install pyInstaller:
pythonX -m pip install pyInstaller==4.10
Now run the build script:
./scrips/build_for_ubuntu.sh
Install python if you haven't already.
Clone the repo if you haven't already.
Go into the project folder.
Build the project if you haven't already. If you downloaded a pre-built executable. Create a folder named dist
and move the file there.
Inside the project folder run:
sudo pythonX scripts/install_on_ubuntu.sh
Copy the fvttmv
file either from dist
from where you downloaded it to usr/bin/fvttmv
Make the file executable:
sudo chmod ugo=rx usr/bin/fvttmv
Create a fvttmv.conf
file at /etc/
Copy {"absolute_path_to_foundry_data":"INSERT_PATH_HERE"}
into fvttmv.conf
Replace INSERT_PATH_HERE
with the path to the Data folder inside your foundrydata
(Not the foundrydata folder itself!).
It should look something like this:
{"absolute_path_to_foundry_data":"/home/user/foundrydata/Data"}
Delete the files /etc/fvttmv.conf and /usr/bin/fvttmv
Shut down Foundry VTT before moving any files.
Use this program at your own risk. It has been tested extensively but there are no guarantees. Always keep backup of your Foundry VTT data for cases where something goes wrong.
fvttmv [--verbose-info, --verbose-debug, --version, --no-move, --check, --help] src [*srcs] [dst]
src
: Source path which should be moved or checked
*srcs
: Optional additional source paths
dst
: Path to destination folder or file, needed when not using the --check option
--verbose-info
: Enables verbose output to console
--verbose-debug
: Enables very verbose output to console
--version
: Prints version and exits
--no-move
: Doesn't actually move any files, but updates FoundryVTT databases as if it did, useful for repairing broken
references
--check
: Doesn't move any files, but looks for references to those files. Useful when you want to delete files. Doesn't use
the dst
argument, instead interprets all given paths as source paths
--force
Don't ask before overriding files
--help
Display help and exit
Renaming/Moving a file:
fvttmv.exe old\path\to\file1 new\path\to\file1
Moving multiple files into an existing folder:
fvttmv.exe path\to\file1 path\to\file2 path\to\folder
Supports wildcards:
fvttmv.exe some\folder\*.png path\to\other\folder
Looking for references to one or more files:
fvttmv.exe --check some\folder\some_file.png some\folder\some_other_file.png
Use single quotes when moving a file with a space:
fvttmv.exe 'some folder\some file' 'some other folder\some other file'
Renaming/Moving a file:
fvttmv old/path/to/file1 new/path/to/file1
Moving multiple files into an existing folder:
fvttmv path/to/file1 path/to/file2 path/to/folder
Supports wildcards:
fvttmv some/folder/*.png path/to/other/folder
Looking for references to one or more files:
fvttmv --check some/folder/some_file.png some/folder/some_other_file.png
Use single quotes when moving a file with a space:
fvttmv 'some folder/some file' 'some other folder/some other file'
You may have db files outside of worlds you would like to update. For example you may have one or more modules that you use to share things between worlds. In this case you need to tell the program where to look for those db files so it can update them. For this purpose add the following to your fvttmv.conf:
"additional_targets_to_update":LIST_OF_ADDITIONAL_TARGETS
LIST_OF_ADDITIONAL_TARGETS
has be a list of existing absolute paths to either files or folders.
They also have to be inside the absolute_path_to_foundry_data directory.
Important: Folders are not traversed recursively.
With this configuration your fvttmv.conf file might look something like this:
{
"absolute_path_to_foundry_data":"/home/user/foundrydata/Data",
"additional_targets_to_update":[
"/home/user/foundrydata/Data/modules/share-module/packs",
"/home/user/foundrydata/Data/modules/other-share-module/packs/some-db.db"
]
}
Filesystems are quirky and subsequently so is this program.
Trailing /
and \
are ignored. So fvttmv some_file some_non_existing_path/
will be treated the same
as fvttmv some_file some_non_existing_path
. It's generally good to avoid trailing /
and \
as they only cause
issues, especially \
.
If the programs encounters a .db file it can not read as UTF-8 it will fail.
An example for such a file would be thumbs.db
which is a thumbnail cache in Windows XP.
Right now the only thing that can be done is to remove the file if it's not needed or temporarily rename it.
If this problem is encountered often, I'll may implement a blacklist feature, so let me know if this happens to you.
The program only works in powershell not in cmd.
The Windows file system isn't case-sensitive. This means that Windows treats C:\SomeFolder\SomeFile
the same
as c:\somefolder\somefile
. When you want to rename a folder/file and only change the case of one or more characters
the program will tell you that the folder/file already exists. To circumvent this issue rename the folder/file twice and
use a different name in between.
When one of the paths has \'
at the end, the arguments will get mixed up. This is a problem with how python
handles arguments and probably can't be fixed. For example on
Windows fvttmv.exe '\folder name with spaces\' .\some\other\path
will fail but fvttmv.exe '\folder name with spaces' .\some\other\path
will succeed.