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The selection of a system name that returns multiple matches was a problem I had encountered but never got back to fixing. Going to play around with your tweaks to see if that works for me as well. Also once the servers are back up going to try the #1 tweak as well. I seem to remember that I might have different focused ui elements at different times when going into the galaxy map which would break that "go down 8 times", but I might be wrong. Also going to be putting an an "Auto Target" settings section where people can put in their own macros for each of the functions without having to edit the settings file manually. |
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I also was wondering about the "go down 8 times" sequence. It worked in all my cases during testing, but I really did not do too much of it. I wanted to start the discussion on it to see if it would be reliable or if there is a better way. One issue with this is that although it seems to work for a Spansh route (which has each hop defined), it will not work when you want to use Outrider to actually plot a route in game. Hmm.... If I remember right, EDCopilot gave an option for routing method, but I think it always used "target system" instead of "plot route" for Neutron Highway. I do not know if it simply went down 8 times, or if there was more intelligence behind it. (Outrider does check that the target actually worked. I don't remember EDCopilot doing this validation.) I came back to the bubble after exploring that boxel. My goal was to gather 1.6B in exobiology to get to Elite. Convenient that an exploration CG just started, so I could put the data to good use. |
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I ran into two problems with the default keystrokes for targeting the next system when plotting a route (e.g. Neutron Highway). I'm not sure if anyone else has these but thought I would share how I resolved them.
I fixed this by targeting the next stop (using the icon on the right of the galaxy map), rather than plotting a route to it:
Set "Autotarget plot" to:
hold CamZoomOut 0.2
press UI_Right
press UI_Down
press UI_Down
press UI_Down
press UI_Down
press UI_Down
press UI_Down
press UI_Down
press UI_Down
press UI_Select
The fix for this is to select the first item from the list, instead of pressing ENTER twice:
Set "Autotarget submit" to:
wait 1.5
press Enter
wait 0.5
press UI_Down
press UI_Select
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