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Revert "Make mushrooms hide base terrain (#4185) - graphics change only"
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This reverts commit 17ba285. If this is applied, it should not be a in a stable branch.
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Vultraz committed Aug 16, 2019
1 parent cb08f4e commit fb4fd54
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Showing 12 changed files with 0 additions and 5 deletions.
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5 changes: 0 additions & 5 deletions data/core/terrain-graphics.cfg
Expand Up @@ -439,8 +439,6 @@ C*,K*,X*,Q*,W*,Ai,M*,*^V*,*^B*,_off^_usr#enddef
#

# Flat base terrains
# we want this base image to show up no matter what the underlying terrain is, because mushroom terrain is just odd for historical reasons
{NEW:BASE (*^Uf*) forest/mushroom-base LAYER=-319}

# The first grass tile of each kind is the most standard and generic one, thus it appears more frequently to space out the rest
{NEW:BASE_P Gg 20 grass/green}
Expand Down Expand Up @@ -843,9 +841,6 @@ C*,K*,X*,Q*,W*,Ai,M*,*^V*,*^B*,_off^_usr#enddef
{NEW:TRANSITION (Ms,Ha) (W*,S*) -171 hills/snow-to-water}
{NEW:TRANSITION (Ms,Ha) (!,Ha,Qx*,Mm,Ms,Md) -172 hills/snow}

{NEW:TRANSITION (*^Uf*) (!,M*,*^Uf*) -184 forest/mushroom-base}
{NEW:DISABLE_TRANSITION (R*,G*,H*,U*,A*) (*^Uf*) }
{NEW:DISABLE_TRANSITION (R*,G*,H*,U*,A*) (*^Uf*) FLAG=inside}
{NEW:TRANSITION (Mm,Hh) (!,M*,Hh,Ai,W*,S*) -180 hills/regular}
{NEW:TRANSITION (Md,Hhd) (!,M*,Hhd,Ai,W*,S*) -183 hills/dry}
{NEW:TRANSITION Hd (!,Hd,Qx*,W*) -184 hills/desert}
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1 comment on commit fb4fd54

@CelticMinstrel
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If you're reverting this you also need to revert cb08f4e, its changelog entry.

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