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DiD S02: Stop when ambushed #3227

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Jun 8, 2018
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Original file line number Diff line number Diff line change
Expand Up @@ -255,6 +255,19 @@
[/then]
[/if]

# If there was a goblin next to the village before the guards spawned, the player may have
# already commanded their unit to attack. But as there are now more enemies, give the
# player a chance to choose a different opponent.
[if]
[variable]
name=number_of_guards
greater_than=0
[/variable]
[then]
[cancel_action][/cancel_action]
[/then]
[/if]

{CLEAR_VARIABLE number_of_guards,guard_location}
[/event]

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